263 lines
6.9 KiB
Text
263 lines
6.9 KiB
Text
#add_context arena := Arena.{ proc = PagingArenaProc };
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#add_context temp_arena := Arena.{ proc = TempArenaProc };
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/// Arena is an interface for an arena-based memory allocation.
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Arena :: struct {
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proc: ArenaProc;
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data: *void;
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}
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ArenaProc :: #type (
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event: ArenaEvent,
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arena_data: *void,
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new_size: int, old_size: int, align: int,
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new_ptr: *void, old_ptr: *void,
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caller: Source_Code_Location
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) -> *void;
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ArenaEvent :: enum {
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Setup;
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Teardown;
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Acquire;
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Reset;
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Save;
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Restore;
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}
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/// ArenaPush pushes a value of type T to the current context.arena.
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ArenaPush :: ($T: Type, loc := #caller_location) -> *T {
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return ArenaPushSize(size_of(T), loc = loc).(*T);
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}
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/// ArenaPushSize pushes size bytes to the current context.arena.
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ArenaPushSize :: (size: int, align := DefaultAlign, loc := #caller_location) -> *void {
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if size < 0
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{ Panic("jc: size cannot be negative", loc = loc); }
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TrySetupArena(*context.arena);
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return context.arena.proc(.Acquire, context.arena.data, size, 0, align, null, null, loc);
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}
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ArenaSave :: (loc := #caller_location) -> ArenaSaveResult {
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TrySetupArena(*context.arena, loc);
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return context.arena.proc(.Save, context.arena.data, 0, 0, 0, null, null, loc).(ArenaSaveResult);
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}
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ArenaRestore :: (savepoint: ArenaSaveResult, loc := #caller_location) {
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context.arena.proc(.Restore, context.arena.data, 0, 0, 0, null, savepoint.(*void), loc);
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}
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ArenaAutoRestore :: () #expand {
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wm := ArenaSave();
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`defer ArenaRestore(wm);
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}
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/// ArenaSaveResult is an arena-specific value used for saving/restoring.
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/// see: ArenaSave
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ArenaSaveResult :: #type,distinct *void;
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/// ArenaReset resets arena's state, allowing its memory to be reused.
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ArenaReset :: (loc := #caller_location) {
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TrySetupArena(*context.arena);
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context.arena.proc(.Reset, context.arena.data, 0, 0, 0, null, null, loc);
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}
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/// ArenaRelease frees the current context.arena's memory.
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ArenaRelease :: (loc := #caller_location) {
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TrySetupArena(*context.arena, loc);
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context.arena.proc(.Teardown, context.arena.data, 0, 0, 0, null, null, loc);
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}
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/// ArenaToAllocator wraps the given arena, allowing it to be used with Jai's builtin Allocator system.
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ArenaToAllocator :: (arena: *Arena) -> Allocator {
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return .{ proc = JaiAllocatorProc, data = arena };
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}
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PanicArena :: () -> Arena {
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return .{ proc = PanicArenaProc };
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}
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BumpData :: struct {
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memory: []u8;
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offset: int;
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}
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BumpArena :: (bump: *BumpData) -> Arena {
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return .{ proc = BumpArenaProc, data = bump };
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}
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PagingArena :: () -> Arena {
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return .{ proc = PagingArenaProc };
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}
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#scope_module
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TrySetupArena :: (arena: *Arena, loc := #caller_location) #expand {
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if arena.data != null
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{ return; }
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data := arena.proc(.Setup, null, 0, 0, 0, null, null, loc);
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if data != null
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{ arena.data = data; }
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} @jc.nodocs
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PanicArenaProc :: (
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event: ArenaEvent,
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arena_data: *void,
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new_size: int, old_size: int, align: int,
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new_ptr: *void, old_ptr: *void,
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caller: Source_Code_Location
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) -> *void {
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if event == {
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case .Acquire;
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if new_size > 0
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{ Panic("jc: cannot acquire memory using the PanicArena", loc = caller); }
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case .Save;
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Panic("jc: cannot save using the PanicArean", loc = caller);
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case .Restore;
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Panic("jc: cannot restore using the PanicArean", loc = caller);
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}
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return null;
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} @jc.nodocs
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BumpArenaProc :: (
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event: ArenaEvent,
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arena_data: *void,
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new_size: int, old_size: int, align: int,
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new_ptr: *void, old_ptr: *void,
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caller: Source_Code_Location
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) -> *void #no_abc {
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bump := arena_data.(*BumpData);
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if event == {
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case .Setup;
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if bump.memory.data == null
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{ Panic("jc: BumpArena has no memory", loc = caller); }
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return arena_data;
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case .Teardown;
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// Do nothing, we don't own this memory
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case .Acquire;
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end := bump.memory.data + bump.offset;
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if new_size == 0
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{ return end; }
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ptr := MemAlignForward(end, align);
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size := new_size + (ptr - end);
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if bump.offset + size > bump.memory.count
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{ Panic("jc: BumpArena out of memory", loc = caller); }
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bump.offset += size;
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return ptr;
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case .Reset;
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bump.offset = 0;
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case .Save;
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return bump.offset.(*void);
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case .Restore;
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wm := old_ptr.(int);
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if wm < 0 || wm >= bump.memory.count
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{ Panic("jc: BumpArena restored invalid savepoint", loc = caller); }
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bump.offset = wm;
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}
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return null;
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} @jc.nodocs
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PagingArenaProc :: (
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event: ArenaEvent,
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arena_data: *void,
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new_size: int, old_size: int, align: int,
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new_ptr: *void, old_ptr: *void,
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caller: Source_Code_Location
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) -> *void {
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Panic("not implemented for PagingArena", loc = caller);
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return null;
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} @jc.nodocs
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// @note(judah): TempArenaProc just wraps BumpArenaProc, but provides its own backing memory.
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// This is needed so we can use TempArenaProc without forcing the user to set everything up.
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TempArenaProc :: (
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event: ArenaEvent,
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arena_data: *void,
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new_size: int, old_size: int, align: int,
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new_ptr: *void, old_ptr: *void,
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caller: Source_Code_Location
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) -> *void {
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// @temp(judah)
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libc :: #library,system "libc";
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malloc :: (size: int) -> *void #c_call #foreign libc;
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free :: (ptr: *void) #c_call #foreign libc;
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if event == {
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// @note(judah): allows the temp arena to initialize itself without relying on another arena to provide its memory.
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case .Setup;
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mcount := AlignForward(size_of(BumpData) + 32768).(int);
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memory := malloc(mcount).(*u8);
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MemZero(memory, mcount);
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bump := memory.(*BumpData);
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bump.memory.data = memory + size_of(BumpData);
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bump.memory.count = mcount - size_of(BumpData);
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return bump;
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case .Teardown;
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free(arena_data);
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}
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return BumpArenaProc(event, arena_data, new_size, old_size, align, new_ptr, old_ptr, caller);
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} @jc.nodocs
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#scope_file
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JaiAllocatorProc :: (event: Allocator_Mode, requested_size: s64, old_size: s64, old_memory: *void, allocator_data: *void) -> *void {
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CallerFromStackTrace :: () -> Source_Code_Location #expand {
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node := context.stack_trace;
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if node.next != null {
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node = node.next;
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}
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return node.info.location;
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}
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arena := allocator_data.(*Arena);
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if event == {
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case .STARTUP;
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TrySetupArena(arena);
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return null;
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case .ALLOCATE;
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loc := CallerFromStackTrace();
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return ArenaPushSize(requested_size, loc = loc,, arena = arena);
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case .RESIZE;
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loc := CallerFromStackTrace();
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new := ArenaPushSize(requested_size, loc = loc,, arena = arena);
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MemCopy(new, old_memory, old_size);
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return new;
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case .FREE;
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// Arenas don't free single pointers so give this a value that's obviously incorrect
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MemOverwrite(old_memory, old_size, 0xAA);
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}
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return null;
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} @jc.nodocs
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