WIDTH :: 1280; HEIGHT :: 720; main :: () { rl.InitWindow(WIDTH, HEIGHT, "Hello, from Jai!"); defer rl.CloseWindow(); rl.SetTargetFPS(60); ball_pos := rl.Vector2.{ x = WIDTH / 2, y = HEIGHT / 2 }; while !rl.WindowShouldClose() { dt := rl.GetFrameTime(); raw_dir: rl.Vector2; if rl.IsKeyDown(.W) then raw_dir.y -= 1; if rl.IsKeyDown(.S) then raw_dir.y += 1; if rl.IsKeyDown(.A) then raw_dir.x -= 1; if rl.IsKeyDown(.D) then raw_dir.x += 1; dir := rl.Vector2Normalize(raw_dir); ball_pos.x += dir.x * 200 * dt; ball_pos.y += dir.y * 200 * dt; rl.BeginDrawing(); rl.ClearBackground(rl.RAYWHITE); rl.DrawText("Move the ball with WASD", 10, 10, 24, rl.BLACK); rl.DrawCircleV(ball_pos, 50, rl.RED); rl.EndDrawing(); } } #import "Basic"; rl :: #import,file "../module.jai";