diff --git a/cards.go b/cards.go index 79decd4..4acc340 100644 --- a/cards.go +++ b/cards.go @@ -56,7 +56,7 @@ var CARDS = []struct { desc: `{{initiative}} - Before I attack, {{discard}} the unit on top of the enemy {{red lane}}.`}, {typ: Unit, lane: Blue, entropy: 4, force: 0, - desc: `{{collateral damage}} - Deal half of my attacker's {{force}} to the unit below it.`}, + desc: `{{last stand}} - Deal half of my attacker's {{force}} to the unit below it.`}, {typ: Unit, lane: Blue, entropy: 2, force: 2, desc: `{{last stand}} - {{move}} my attacker to the bottom of its {{lane}}.`}, {typ: Unit, lane: Blue, entropy: 2, force: 2, @@ -70,7 +70,7 @@ var CARDS = []struct { {typ: Unit, lane: Blue, entropy: 10, force: 5, desc: `I cost {{1 entropy}} less for each unit in your enemy's {{red lane}}.`}, {typ: Unit, lane: Blue, entropy: 3, force: 5, - desc: `I gain {{1 entropy}} for every attack I survive.`}, + desc: `I gain {{1 force}} for every attack I survive.`}, {typ: Unit, lane: Blue, entropy: 3, force: 2, desc: `{{strengthen}} - Units below me gain +{{1 force}} permanently.`}, {typ: Unit, lane: Blue, entropy: 5, force: 2, @@ -80,7 +80,7 @@ var CARDS = []struct { {typ: Unit, lane: Blue, entropy: 6, force: 2, desc: `{{chain}} - When I'm buffed, apply the same buff to the units above me.`}, {typ: Unit, lane: Blue, entropy: 4, force: 2, - desc: `{{last stand}} - Return my attacker to its owner's hand.`}, + desc: `{{last stand}} - If my attacker survived, return it to its owner's hand.`}, {typ: Spell, lane: Green, entropy: 3, force: 0, desc: `{{react}} - {{move}} an enemy unit to the bottom of its lane.`}, @@ -111,4 +111,6 @@ var CARDS = []struct { desc: `{{swap}} 2 units in a lane.`}, {typ: Spell, lane: Green, entropy: 12, force: 0, desc: `{{react}} - {{steal}} an attacking unit. {{queue}} it to my lane.`}, + {typ: Spell, lane: Green, entropy: 2, force: 0, + desc: `Draw a card.`}, }